Title: Galaxia Empire
Game Year: C.E. 5134
System: IIS Webserver
Type: Turn based web game (single / multiplayer) and .Net mobile client
The idea behind this game is an intersection between Trade Wars (the old bbs game)
and EVE online. It has the galatic building ability of EVE online as well as the ease of use of a web page/mobile client.
NPCs have their own empire and are able to move about as they try to infest the Zones of other empires.
There are 5 Major Empires that break up the galaxy.
- Sol Republic - This is the Player starting Zone. This is the safe zone. No PvP allowed unless your PvP beacon is turned on
- Nythanil Empire - A cutthroat commercial empire designed to get the best items for the least amount of cash. Whether that means a hard bargaining session or just decompressing your ship and pulling the cargo from your empty hull.
- Engein Republic - If you want minerals or the best engines you can get them made here. It broke off from the Nythanil Empire 75 years ago and they are a little touchy ever since. The reason for the split was the Engeins were tired of being used as cheap labor to make stuff for the Nythanils to sell.
- VOID - This area is behind a series of warp gates that no one has come back to tell about it. The area is just called the Void.
- Pirate Territories - Not really a single separate entity. These Pirates have carved out a zone that allows them to run their own little empires among the territories there. It is hard to get a definite count since the top dog can change from one hour to the next. Last count as of C.E. 5132 was 7 different Pirate Entities.
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